#include <Windows.h>

#include <game/cgame.h>

int main(int argc, char **argv)
{
    CGame *game = new CGame();
    game->Run(argc, argv);

    if (!game->GetErrorString().empty())
    {
        MessageBox(NULL, game->GetErrorString().c_str(), "Error:", MB_OK);
    }

    delete game;
    return 0;
}
